Monday, July 14, 2008

On the Rim - Next Session Primer

Perswell Port

Perswell Port is a major thoroughfare for northeastern Tigris, and a fine city in its own right. It is not technically part of the Nurtland Kingdom, but it owes a great debt to its ruler for aiding them in the Tribal Wars.

It's the tail end of autumn in the greater bay area. Julian fills the party in on a few details about the area, and tells them they can find lodging in the Port at his guild's tavernhouse. He mentions breifly the coming Midwinter Festival, saying that by the time he gets back from his next trip he hopes he can sit down for a drink with you all.

News has been coming in, albeit slowly, of a stirring amongst the orchish tribes in the wooded hills to the west, though about what no one can tell. It's been eight generations since the Red Knights' hard-won victory over the invading nomads, and since then the disparate orcs have been too obsessed with their tribal infighting, they haven't been able to really strike back. There's talk that some tribes farther to the north, near Gaea's Many Faces (a large and abrupt cliff face that effectively splits the land into southeastern Enlil and northeastern Tigris,) have recruited into their ranks tribes of Yeti, though this is mostly vague rumor and heresay. Still, it's not something to take lightly. Perswell Port, though well protected from atack by sea by a veritable fleet of guild ships ready to lay down their lives to protect their livelihood, is virtually defenseless from the mainland. Red Knight patrols venture to the port every once in a while, but they are now more concerned with protecting Nurtland's recent ventures into the wildlands of Enlil.

There is also this news about some outlying island villages in Midgard being razed. Cultural bias and historical precedence points the finger solely at the Jordelfen, though there has been talk of one or more packs of feral Lupines wreaking havoc in that frozen land. Of the handful of survivors of these attacks, a few of them recount seeing serpent-headed ships flying under blue canvas, a trait not unheard of for some clans of Jordelfen. However, the Jordelfen clans who might do such deeds have not been seen outside of their icy iron holds for more than two hundred years. The few clans that do not have a reputation for murderous war have also been rather quiet for a while, though this is not unusual. It may be a sign of something more dire to come, or it may just be isolated cases.

The Vigilant enters into the Bay, presenting Perswell Port. The city rises up the hills to the north. Leaves cling desperately to the trees that cover the countryside, carts, wagons and caravans line the streets with the last harvest and goods to trade. Many ships are moored in the bay, more still up at the docks. Gigantic chains rise up out of the waters, hung from unseen anchors high up in the clouds. The brick-laden roads of Perswell Port are covered in fallen leaves, and many of its citizens are enjoying the last of the warm weather before the looming cold sweeps in, bringing heavy snow. Stepping into the Merchant Horizon tavernhouse, they are told many stories of the city's recent joys and recent troubles.

For instance, there was a great celebration when the third prince of the Nurtland line held his wedding ceremony in the cliffside Temple of the Sea, and in the summer there was the slaying of the wyrm Nylffund, who had terrorized the outlying farmlands for decades. Though, with his death, it seemed a greater threat moved in to fill the gap. Many of the orchards responsible for the city's considerable wine and cider exports have wilted to nothingness by a pack of roaming sappers, led by a great beast said to stand 18 feet high when reared, and covered in a thick hide that shines with a wicked glint. There's also that business in the Cliffs. Many children and women have gone missing, and some suspect it might be trolls. A pack of trolls is one thing, but if it's the size it's rumored to be, there might be cause to panick.

____

So there you have it. I'd like to jump right into playing next time we meet. If we can game this weekend after Dark Knight, all the better. If not, we can figure out the time and date whenever it's convenient. Edit: Added a quick sentence. I thought I wrote the chains bit for another city, but it seems I was mistaken.

26 comments:

Alexander said...

Salu must see this gigantic creature with his own eyes... from a perfectly safe distance of course. Perhaps while leisurely sipping tea.

I am unavailable both Saturday and Sunday, though. Store is doing the big yearly inventory and I'm required to be there.

Anonymous said...

Ah. So no go this weekend. There's always next, I suppose. At least there's Dark Knight.

By the way, if I forgot to mention this, you guys gained a new quality with the closure of the last game. Think of something that is now inherently awesome about your character (that isn't an attack or a utility) and I'll help with the mechanics.

Anonymous said...

ill post up my schedule when i know it for next week

satansgear said...

Why not play after we see the movie I mean we will grt out by like 9 or so if it starts at 7.

Did anyone get a chnace to order me a ticket cause I had no access to anything while I was gone in Iowa

Anonymous said...

I'd rather not play afterwards, but if we do I'd be leaving at around 11.

Anonymous said...

The movie almost exactly 2 hours and 30 minutes, 15 minutes of previews not included. So I expect we'll get out of there around 7:45 or so, depending on if we choose to stay for the credits or not.

Anonymous said...

Oh, Kyle, I got you your ticket. All good in 'da hood.

Alexander said...

I'm in the same boat as Cody. I have to work on Saturday at nine in the morning, so I'd be leaving quite early as well.

satansgear said...

Thnaks Bryan I'll pay you at Joshs tomarrow. Well Josh I guess it's all up to you on how you wanna play it

Anonymous said...

Woops, didn't mean we'd get out at 7:45, meant 9:45 :P

Anonymous said...

I'd rather we made it a point to play on a day rather than do it as an afterthought. So, no game this weekend. TDK will be entertainment enough, I'm guessing.

Anonymous said...

Oh, hey, BioWare's KOTOR MMO was finally fucking confirmed by EA:

http://kotaku.com/5026492/yep-next-kotor-is-mmo

Good by sliver of life I had after WoW.

Alexander said...

OH MY GOSH WE ARE SEEING BATMAN IN TWO HOURS HOLY CRAP GUYS

Anonymous said...

OMG Series finale of Avatar in one hour!1! lololololol

Anonymous said...

So. This weekend we probably won't be playing, but if you guys are up for it, I'm sure we could manage something during the working week. As always, I'm home at around 5:10.

Anonymous said...

Okay... you guys need to work with me. I can't really dictate when your schedules are; I need to know them so I can coordinate our next meeting. It'd be really helpful if I got some assistance from your side, gentlemen.

satansgear said...

I'm free next friday most likely. As in the 8th I believe

Anonymous said...

Free whenever, as always.

Anonymous said...

Any chance you might be able to find time during the working week if you aren't available this weekend? And I mean this week, not next week.

satansgear said...

Maybe I work till 8 or so most days. So it would have to be late. Friday I will be at Nick's. So yeah, other than that I guess I might fit something in Tuesday is a no go to

Alexander said...

I'm out Friday, August 1st, working the midnight release party for Breaking Dawn, the thrilling final chapter in the epic Twilight series by Stephenie Meyer! Reserve your copy before it's too late!

*vomits*

Wednesday night is cool, as are both Saturday and Sunday for the moment. Too soon to tell about next week.

satansgear said...

Well any of those nights work for me but I work till 9 on Sat

Anonymous said...

Wednesday sounds like it might be it.

Anonymous said...

We'll move this discussion to the new post. It's fluff information for the setting, but it's collaborative. If there's something that you think should change, say so.

(I'm going to change the names of two elements [Light and Void], not because the element's changing, just to avoid any unnecessary overlap of nomenclature. Light -> Focus and Void -> Dark)

Anonymous said...

I'm free tomorrow. And Kyle, you work next friday, and I work saturday night.

Anonymous said...

Tomorrow then. 8:30, if that's the earliest you all can get here.