EDIT: Me and Kyle talked and brainstormed a new idea as well, so I'll throw that in at the end of this.
A.) Outlaws
- Start with a clean slate, and you've known each other for awhile, working in X line of work (cowboys,Pinkerton Guards gone wrong, miners, etc.) who find that their line of work isn't appealing enough and decide to start some trouble. Or even just a group who all know each other and decide to form a gang. And then subsequently create a name for themselves and end up being wanted men.
- Already are a gang of outlaws who have built a name for themselves, and we continue from then on out.
- Fresh recruits to the Texas Rangers who are thrown together in a group with a well-established leader. Who then do what rangers do... kill bandits, kill Indians, and track down outlaws.
- Pinkerton Detective Agency recruits. Basically the same as the Rangers, except you'd function outside of Texas, and mainly just track down outlaws.
- Already established members of either group above.
- Hired guns guarding a train / stagecoach.
NEW IDEA
Ok, the other idea me and Kyle came up with was that the pc's are a group of freelance mercenaries that in general do the highest bidder's dirty work. Think sort of like the ICA organization from the Hitman games. But instead of just dealing in making hits, you would be doing all sorts of things, just so from a game perspective it would keep things fresh. One session you could be sent to Prague to assassinate some ambassador from X country. To prevent it from being complete run and gun it'd be easy to throw in requirments for the hits. And for another episode you could be required to head to some rich fogey's villa in south America to steal some information for blackmail, where you would be required to not get caught. I'm not exactly sure on time period here, I'm leaning toward modern day just because it would make variety easier. But I'm open to trying either this, or the Wild West game. This, as Kyle pointed out to me, might be easier to pull off seeing as each session would be like an episode, so I could have you guys do something akin to whatever your/my fancy is that week.
I'm just wondering what you guys would find most interesting, because the more you're into it, the more I'll be into it. If you couldn't tell, I'm trying to establish you all in the same group and with somewhat the same goals in all the options. I don't want to have to deal with PC1 hating PC2's guts, or any other commonly played out instance. But anyways, that's just a few rough ideas for you. So, lemme know what of the above you would prefer, and why. Also if you have any suggestions they're more than welcome.